Conceptualization Phase
Team Formation
Game Design Phase
Building the core mechanics of the game
Smart Contract Development
Tokenomics and Infrastructure Development
Private Fundraising
Team Expansion and Documentation
Pre-Launch Activities
Launch Phase
Marketing and Community Engagement
Game Launch (*V1)
Fixing Minor Game Bugs
Launch of In-Game Raffles
Launch of Boss Fight Matches
First Magic Chest Drop*
Launch of Arena Mode (*Pvp)
Fixing Minor bugs
Marketing and Game Expansion
Enhancing UI-UX of Game
Second Magic Chest Drop*
Introduction to New Magic Beasts
Exploring Further Partnerships and Marketing Boost
Release of Mini-Games In-game
Introduction to Beast Battles
Launch of Beast Battles
Fixing Minor Bugs and Adjustments
Introduction to the Beast Raids
$SOUL token staking and Liqidity Farming
Launch of Beast Raids
Release of more Mini-Games In-game
New Magic Beasts in Shop
Introduction to Guild Matches
Launch of Guild Matches
Fixing Minor Bugs
Launch of Magic Beast App (Android)
Launch of Magic Beast App (Ios)
Expanding Magic Beast Over Side Chains
Expansion of Magic beast in other Ecosystems
Launch of other Ecosystem Games
Magic Quests
Introducing more In-Game events
Offline Events
Community Expansions
Last updated 8 months ago